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Fallout 4 building an arena

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There are several differences in this map there are Raiders instead of the lone Ghoul, the safe is already unlocked, the chained door is gone, and there are multiple mines near the entrance/exit.Ī copy of the player's Pre-War house, but lacking most furniture. There's another area with a chained door which can be accessed through a hole in the wall, and includes an Advanced-locked safe and a tiny cave with a Rotting Feral Ghoul.Ī copy of the first cellar (zUnusedCellar02).

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It contains the power armors used by Gavil, Brandis, and Elder Maxson during 'The Nuclear Option', as well as an American flag and a locked locker containing the Beryllium Agitator and Maxson's unique weapon, Final Judgment.Ī medium-sized cellar area. The windows of the building show a view of Boston instead of the Glowing Sea.Ī small cell that holds any Brotherhood of Steel members that the player has killed.Ī small cave that contains nothing but a non-functioning ladder.Ī rather large, winding testing cell.The final area replaces them with some feral ghouls in the basement. It features a few differences from its final counterpart

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The one to the west contains multiple Brotherhood members, while the one to the east contains two 'hidden compartments' with nothing in them.Ī copy of a building located in the Glowing Sea. A cell with two areas that can only be accessed by noclipping.